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Sunday, October 9, 2011

SWS IRL: a hot and fluffy story

Hi everyone, it's Zoli from Hungary again, and I’m here to share some hot and fluffy things with all of you, in the following few hundred pages… I will introduce Flaming Wolf team and its achievements. So where were everything begin?

All was beginning at the end of May 2011. When some foolish guy had enough courage and will to start working on one of his old dream. Which was to recreate one of his old and loved Quartz game. Around the end of May a stunning picture, also from the mind of this foolish guy, was created to serve as a team logo, and Flaming Wolf was founded.
Flaming Wolf
Soon after Flaming Wolf foundation it’s firs program was finished. It is Prince of Darkeness - Bloddy Saturday. I hope everyone get the "eastern egg" in the title, who play with the game…

Prince Of Darkness gameplay

That time the team leader thought not enough people know about his greatness, so as a next step my Byte Adventures. Programing and other things blog was created, and the first post Art Gallery was placed at the 8 of August.

The conqueror campaign was continued with an image viewer/browser program. Image Browser - Part 5 - Final release, which become the team’s most successful program from the first half year. Thanks to the wise goddess of programmers, the time was right for gain more fame through participate on a programming challenge. This was the 13th PyWeek, a one week long programming challenge. After a week of hard coding and drawing, Mutation 13 was finished - see it here. The team’s program was ranked as the 22nd best of among all the solo entries.

The team next move was to decided that a cool game must be written. So, Flaming Wolf started to develop the necessary skills and codes. Which result was the creation of Tech demo v01 and Tech demo v02.

Tech demo v01

Tech demo v02

But at the beginning of the Tech demo v03 the lead programmer realized his code is a real mess, a jungle full of bloodthirsty beasts. Fortunately his mentor and some books come to his aid, and the programmer decided to rewrite all of his game code from the scratch, to make a clean code and an awesome game.

That's the past, but as we all know, at least from an early film of Keanu Reeves, "The best place is here and the best time is now". Stay tuned on Flaming Wolf’s future. We need music composers as well as graphic artists. As last word lets say something about fluff.
Got fluff?

* All postings under current SWS IRL series might be found here.

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