Official site of Syrtis War Stalkers clan @ Syrtis realm @ Haven world @ Champions of Regnum MMO game

Sunday, October 9, 2011

SWS IRL: a hot and fluffy story

Hi everyone, it's Zoli from Hungary again, and I’m here to share some hot and fluffy things with all of you, in the following few hundred pages… I will introduce Flaming Wolf team and its achievements. So where were everything begin?

All was beginning at the end of May 2011. When some foolish guy had enough courage and will to start working on one of his old dream. Which was to recreate one of his old and loved Quartz game. Around the end of May a stunning picture, also from the mind of this foolish guy, was created to serve as a team logo, and Flaming Wolf was founded.
Flaming Wolf
Soon after Flaming Wolf foundation it’s firs program was finished. It is Prince of Darkeness - Bloddy Saturday. I hope everyone get the "eastern egg" in the title, who play with the game…

Prince Of Darkness gameplay

That time the team leader thought not enough people know about his greatness, so as a next step my Byte Adventures. Programing and other things blog was created, and the first post Art Gallery was placed at the 8 of August.

The conqueror campaign was continued with an image viewer/browser program. Image Browser - Part 5 - Final release, which become the team’s most successful program from the first half year. Thanks to the wise goddess of programmers, the time was right for gain more fame through participate on a programming challenge. This was the 13th PyWeek, a one week long programming challenge. After a week of hard coding and drawing, Mutation 13 was finished - see it here. The team’s program was ranked as the 22nd best of among all the solo entries.

The team next move was to decided that a cool game must be written. So, Flaming Wolf started to develop the necessary skills and codes. Which result was the creation of Tech demo v01 and Tech demo v02.

Tech demo v01

Tech demo v02

But at the beginning of the Tech demo v03 the lead programmer realized his code is a real mess, a jungle full of bloodthirsty beasts. Fortunately his mentor and some books come to his aid, and the programmer decided to rewrite all of his game code from the scratch, to make a clean code and an awesome game.

That's the past, but as we all know, at least from an early film of Keanu Reeves, "The best place is here and the best time is now". Stay tuned on Flaming Wolf’s future. We need music composers as well as graphic artists. As last word lets say something about fluff.
Got fluff?

* All postings under current SWS IRL series might be found here.

Thursday, September 22, 2011

NGD Studios interview

Few days ago one more NGD Studios Interview (report about previous one see here) has been published. As you all know, starting from yesterday new Bunch of Heroes first action game is available for buying, and all of us, Regnum Online users, might get an exclusive gift too, woo-hoo!
NGD Studios new logo
Short interesting facts from interview are below:
  • About origin of NGD name: "NGD started as the fusion of three teams of game developers" and they "named with the placeholder name “Nuevo Grupo de Desarrollo” (New Development Group in English)", and "almost 6 months we fought to come up with a super-cool new name for the studio" and finally "in the end we settled for the [NGD] acronym".
  • About development details of their new Bunch of Heroes game: "The development of the [Bunch of Heroes] game started two years ago when three of the most experienced developers at NGD, Gastón di Pasquo, Leonardo Benaducci and Javier Barreto, decided to do a shooter prototype to test a new engine Leo came up with on his spare time" - so, "core team was around 6 people, peaking at 12 people when finishing all of the game's content".
  • About NGD plans: "Our next big thing might be a huge and original MMO that we are prototyping, but it’s a very ambitious project and we are still looking on how to fund it".
NGD Studios team

Saturday, September 17, 2011

NGD and Regnum Online: past, present, and future

Few days ago an interesting NGD Studios’ Andrés Chilkowski on Bunch of Heroes, Regnum Online & Designing Game Engines interview with Andrés Chilkowski, one of the members of NGD’s management team, has been published. And, now we can clarify some historical details about both Regnum Online game and NGD Studios company, which created this wonderful game.

So, short story is next. They had started a game development in 2002 with only 20.000 dollars and with only 7 people, in Buenos Aires, Argentina, and wanted to have beta version in 6 months, but in almost 5 years later they launched Regnum Online.

Right now NGD has 35 people working on various projects including Bunch of Heroes and Regnum Online games.

For Regnum Online game they are using own NG3D proprietary game engine, but have other game engines. Bunch of Heroes game was built using a new Perfection engine developed by Leonardo Benaducci. And, currently they "are halfway through the development of our third Engine code named Crush".

Approx 1,000,000 subscribers played NGD’s first major release of Regnum Online. On their hard development way they passed such early stages as "the servers would crash with more than 100 users online" and "2 years to make it work as a business -optimizing the premium items and monetization". So, current status is declared as: "game is just now reaching our original vision as we are continuously adding new features every month", and, it smells mature and sounds good! :-)

Among future NGD plans they "plan to continue working on it [i. e. Regnum Online] for another decade if we can", plus "have already started working on a prototype of our next big MMO", and ... now surprise: premier of their new Bunch of Heroes game for PC will be ... yep, just in 4 days, on September 21, 2011!
New Castle, Coming to Regnum Online Next Update
UPDATED (2011/09/22): also, see another interview here.

Wednesday, September 14, 2011

SWS IRL: Bence from Hungary

Hi Clannies, I’m Bence Erős, a 22 years old software developer and university student and study Software Engineering BSc. I live in Debrecen, the 2nd biggest city of Hungary, about 200.000 people live here - it's close to the eastern border of the country. In Regnum Online my primary character is crystalx, a lvl 49 warlock, and I also have a lvl 26 barbarian called hard reset, and a lvl 22 marksman (nega). I started playing Regnum Online around the middle of July.
Picture 1: hard reset and crystalx
To be honest, I’m not a gamer. I haven’t played any games in the recent years. Before that - long ago in the middle of my teen ages, I played mainly strategy games: Age of Empires, Heroes 3, Warcraft 3, Rise of Nations, Settlers and sometimes Starcraft. All were boring after sometimes, since I could only play in single player, we didn’t have internet connection at home that time (I just can’t imagine how I survived my first 16 years. :D )

But this summer after my exams I downloaded RO and I gave it a go. Aaand... I became addicted to it in a few days. So I spent most of my summer with playing RO; crystalx is now lvl 49, but sadly I’m a bit bored of grinding that guy, so in the recent days I have mainly played my barb, hard reset, and I log in with my lock only if there is some invasion.

When I don’t sit near my computer, I live the everyday life of university students. I’m with my beautiful girlfriend who I have gone out with for more than one years now, or I’m with my friends in a tavern or on a rock festival, or I’m watching a movie, whatever. In my teen ages I had read a lot of books too, but sadly I gave that up. I read mainly sci-fi novels, my favourite writers are Philip K. Dick, Kurt Vonnegut and George Orwell. I also liked fantasy novels, eg. Lord of the Rings and Harry Potter (one of the reasons why I fell in love with Regnum is how similar its world is to LOTR. :) So that’s all about books, nowadays I read IT stuff when I have some time to do that, currently Refactoring by Martin Fowler. By the way, I’m not a read-only guy, I started a blog in English last winter, it is my "just another blog about software engineering" blog. You can find some more or less interesting programming-related articles here.
Picture 2: My girlfriend and myself
Picture 3: At a university bale
Picture 4: Factory festival at Miskolc
Picture 5: A more or less cultivated garden party with friends
Picture 6: Cutting the melon - when everybody knows better how to do that :)
Picture 7: Late-night coding fun :)
Picture 8: So.. question?
Picture 9: A long-haired Bence
During the university years I worked as a software engineer for several companies, but after all I have became fed up with them, so currently I try to get by as a freelancer. When I say "software engineer" I mean "programmer", but the latter one is a damn ugly word in my opinion, therefore I more prefer using the first one :) So, primarily I write smaller business applications, mainly in PHP, JavaScript (with jQuery) and I prefer using PostgreSQL as a database. If I don’t write such applications, I develop my PHP framework, which I will release as public, free software some time in this year (hopefully). When I become fed up with PHP, I sometimes play a bit with Java, Scala or C, but I’m not really professional in those technologies/languages. I’m a really open-source guy, I rarely work with any proprietary stuff. I use mainly Ubuntu Linux with Fluxbox on my desktop, and sometimes I try out Slackware or Slack-based Linux distributions too. As I mentioned above, I’m a university student too, but now I only have a very few subjects, studying is not a really important part of my life. To be honest, I should have finished the BSc 2 years ago - I’m very lazy with math subjects. :)
Picture 10:  Finally, a screenshot about my nerd desktop
That's all guys, have fun, enjoy my pictures, and defend me when I’m under a dizzy cast. ;D

* All postings under current SWS IRL series might be found here.

Friday, September 9, 2011

Purple Fever Event is finished - no infection anymore!

Finally epidemic Purple Fever Event has been finished! Uhh, everybody is tired to drink the cure and be infected from tons of purple poisonous spiders, to watch fully opened gates all three realms at the same time, catch enemies gems, and fight with the kidnappers of our gems. Syrtis War Stalkers clan received full satisfaction during this event. So, let's recall that nice time here, in pictures.

Saturday, August 27, 2011

Hot Summer Season 2011

Hot Summer Season of 2011 was really hot, effective, and great for our Syrtis War Stalkers clan - the hottest moments, which are in our memory and you always can view and recall that brave time here! Enjoy!

Sunday, July 24, 2011

Nemon visiting by Titanium Axle

Some time ago Titanium Axle decided to meet a good friend on French Regnum Online Nemon server. It was really funny and pleasure adventure to visit Syrtians on another world, where talk French language!

First surprise on that server was ... after unexpected meeting with alone and very friendly Ignis mage on our Herbred fort - we kissed and danced together, even she was an enemy player, in the center of our Syrtis war zone!

Finally, I met my good French friend, very sexy Bastet, a beautiful Wood Elf warlock 50th level. She played Nelfe character in our clan on Horus, and some in our clan can remember her as a very experienced player and fast gringer. During the long time Bastet was warlock #1 among Syrtians on Nemon!

We danced, chatted a lot, and had a wonderful time on French Nemon server in general, but ... finally Titanium Axle with big sadness had to return back to own world...